Game: Manic Missile

You control a sentient, nervous missile! Help it fly about and stay alive while racking up points! The missile gets stressed whenever it falls too fast, climbs too high, grazes past obstacles or sticks too close to the ground! The more nervous it is, the higher your score multiplier! Your distance isn't affected by this multiplier, though. But be careful! If the missile is too stressed, it will blow up, and GAME OVER! Keep him calm by flying into soft, fluffy clouds! Will you take the risks and try to aim for the high score? Or will you see how long you will be able to fly before you blow up?


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Tools and Technologies

Unity (any product)


Saturday, January 26, 2013 - 11:50
Joel Wong Jun Qin
Chen Zhi Jian Alvin
Justin Oon Chun Xiong
David Tan Xi Siang


Justin Oon Chun Xiong - Lead Designer, UI

Chen Zhi Jian Alvin - Vector Art, Character Design

Joel Wong Jun Qin - Sounds, Designer

David Tan Xi Siang - Lead Programmer, Balancing

Vincent Hong Boon Dat - Mechanics Programmer, Tester

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