Game: Pulse

"Pulse" is a 2D action game that is set within the body. "Pulse" is a game about a deathly virus that begins attacking the heart. The player plays as a white blood cell that is trying to defend the heart from a deadly virus whilst trying to avoid it killing the player. The player's main goal is to collect orbs and drop them into the heart to keep it alive. How to Play: The player controls the white blood cell by using the "W, A, S, D" key's for direction and the "space" key to drop a collected orb. Hints: To succeed at "Pulse", our team recommends: Keep moving around, (you are an easy target when you are stationary). That you are above the center of the heart's tube when dropping an orb (a miss could be the difference between life and death).


Stay Inside The Box: The whole game takes place in just one screen, no scrolling or changing screens in any way is allowed.
Bigger Picture: The game touches on a political, environmental or social issue.

Executable or Installer



Web browser with special plugins (Unity player, Torque,...)

Tools and Technologies

Unity (any product)
The game was made in Unity. We also used Photoshop CS 6 to for the images, 3DS max to animate the images and we used Final Cut Pro in Garageband for the music and sounds effects.


Tuesday, January 29, 2013 - 05:48
Daniel Feeney
HayleyMcConaghy's picture
Hayley McConaghy
Ian Walsh
Daniel Conlon


Daniel Conlon: Programming and Game Design

Daniel Feeney: Art and Design

Hayley McConaghy: Art, Sound and Design

Ian Walsh: Story Writer, Design and Game Presenter.


The music and sound effects are copyright of Final Cut Pro Garageband. All Rights Reserved


We would like to take this opportunity to thank Griffith College for hosting this event, as well as our college lecturers from Pulse College for providing us with the education and know-how for this game to be possible as well as our families for being a continous source of inspiration.

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