Game: Pulsus

In Pulsus we explored several compelling and experimental features. You control a character, in an ever-moving environment consisting of circular platforms and variations of gravity points. We focused on creating a unique experience, with a smooth, dream-like gameplay-flow, complimented by stunning visual feedback, and intriguing sound elements. It all revolved around the most crucial asset to the game - a pulse. This is conveyed through both gameplay, visuals and sound!


May the (Web) Force Be with You: The game runs in a browser with no plugin.

Executable or Installer



Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
Linux / Unix
Scirras Construct 2 HTML5.

Jam Site



Thursday, January 31, 2013 - 15:30

Source File(s)

Tom-Ivar Arntzen
FredFors's picture
Fredrik Fors Hansen
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