Game: Todes

Why can't we all just be happy? Loving and cutesy Worms-style artillery game where grenades are traded for heart bombs, punches for hugs and blowing kisses will fly with the wind to share love and caring with your team. Reach maximum happy to win the round, but watch out! Everyone survives or the todes start to cry.


Backwards: One or more aspects of the game works the opposite as would normally be expected: maybe the controller is reversed (left is right, right is left), maybe you win lives every time you die, maybe it scrolls to the left and your character moonwalks.
More the Merrier: The game is a competitive or cooperative multiplayer "party game" (i.e., based on minigames, humor, 4+ players, audience engagement, etc.), meant for one screen or more.
Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…
May the (Web) Force Be with You: The game runs in a browser with no plugin.


Mac OS X+
Android device
Web standard (Html5, Java, JavaScript, Flash)
Linux / Unix
We crafted all the artwork and sprites, built the game engine / physics in vanilla Coffeescript and had a great (alcohol-fueled) time doing it.

Jam Site



Sunday, January 27, 2013 - 21:48
Brian Ewing


Lovingly crafted by Gareth Andrew, Brian Ewing and Rachael Rafferty

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